This is grammar geeky but might interest a designer writer or two out there.
This is grammar geeky but might interest a designer writer or two out there.
Lot's of agreeing going on in this piece on design writing by Andy Polaine. It's just a bit more evidence for my hunch that writing and design have a lot to do with each other.
The Swedish design magazine Forum AID has an interesting piece on storytelling in Design. It's an nice piece but the examples didn't really cut it for me. Shooting a table with a Magnum 44, getting immigrants to graffiti chairs, making a lamp look a bit like a Moomin, none of that sounds like storytelling to me. What it really suggested is that designers haven't been using storytelling at all.
A quick post this time. I wrote before about the dubious use of the word iconic and before that about the death of the designer adjective. Well to be positive, here two words that do fit with our current wtf?-zietgiest:
[Posted with iBlogger from my iPhone]
So I heard Martin Skibsted of Biomega talk the other week about his new book Instant Icon that describes how it's possible to manufacture iconic designs though a particular process (though I didn't learn how, the answers are in the book apparently). But it's the word 'icon' that I'm pondering today.I learn that R/GA was crowned interaction design agency of the year again by AdWeek. Not in itself very interesting I admit, but the reason why is pretty interesting. They got the gong for using technology to make the consumer's life easier and more interesting and not for creating warm and fuzzy feelings about a brand. Citing the Nike+ concept, AdWeek see a new model for advertising away from interruption and attention grabbing to providing things people might actually want to engage with. They call it a move from metaphor to utility.
Natalia Illyin is one of my favourite design writers. Here's one of my favourite pieces she did for Metropolis:
I was in the library yesterday which had a display of an architectural project. It was the usual sort of thing: boards showing the plans in different elevations and then a model. And as usual it was pretty awful.
If you're anything like me, you'll carry a Moleskin notebook wherever you go. I really like the storytelling—that elegant little note that comes with every purchase. It's a great product with a little extra. All of which makes their website so disappointing. It's nasty looking and really fails to give space to all their fans (check Flickr). Compare their site to Field Notes. That's got a relevant design, a friendly tone-of-voice and a blog that shows they're excited by what they're doing. Most of this wouldn't fit Moleskin but they could try a bit harder. And it's odd, given how they get the experience so right elsewhere.
Mark Stevens is a writer, researcher and designer.
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